11 lines
318 B
Plaintext
11 lines
318 B
Plaintext
#include "nw_i0_tool"
|
|
|
|
void main()
|
|
{
|
|
object oArea = GetArea (OBJECT_SELF);
|
|
vector vPosition = GetPosition (OBJECT_SELF);
|
|
float fOrientation = GetFacing (OBJECT_SELF);
|
|
location lSpawn = Location (oArea, vPosition, fOrientation);
|
|
CreateObject(OBJECT_TYPE_PLACEABLE, "gargoyle_spwn", lSpawn, TRUE);
|
|
}
|