15 lines
501 B
Plaintext
15 lines
501 B
Plaintext
#include "nw_i0_tool"
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void main()
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{
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object oArea = GetArea (OBJECT_SELF);
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vector vPosition = GetPosition (OBJECT_SELF);
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float fOrientation = GetFacing (OBJECT_SELF);
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location lSpawn = Location (oArea, vPosition, fOrientation);
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RewardPartyXP(20, GetLastKiller());
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AdjustReputation(GetLastKiller(), GetObjectByTag("pixie_captive"), 2);
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CreateObject(OBJECT_TYPE_PLACEABLE, "goblin_spawner", lSpawn, TRUE);
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CreateObject(OBJECT_TYPE_CREATURE, "pixie003", lSpawn, TRUE);
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}
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