WoR_PRC8/_module/nss/respawn_contents.nss
Jaysyn904 b5e28e52f4 Initial commit
Initial commit [1.18]
2025-04-03 11:49:34 -04:00

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// Treasure Chest
#include "NW_O2_CONINCLUDE"
void main()
{
object oItem = OBJECT_INVALID;
// Clear all contents of the chest
oItem = GetFirstItemInInventory();
while ( oItem != OBJECT_INVALID )
{
//Make sure people don't stuff chest with plot items and break it
SetPlotFlag(oItem, FALSE);
DestroyObject( oItem, 0.0 );
oItem = GetNextItemInInventory();
}
// Get respawntime float to the number of seconds off of placeable
float respawntime = GetLocalFloat(OBJECT_SELF,"RESPAWNTIME"); // Set local int on object for how much time before respawn
if (GetLocalInt(OBJECT_SELF,"NW_DO_ONCE") != 0)
{
return;
}
//Start of 1st set of conditions
if (GetLocalInt(OBJECT_SELF, "DAGGEROFZU")== 1)
{
object oLastOpener = GetLastOpener();
CreateItemOnObject("thesacreddaggero", OBJECT_SELF, 1);
DestroyObject(GetItemPossessedBy(oLastOpener, "QWEST_26"));
SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
ShoutDisturbed();
// Command added to delay the respawn
AssignCommand( OBJECT_SELF, DelayCommand (respawntime, SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",0) ) );
//End first conditional
//Start 2nd set of conditions
}
else if (GetLocalInt(OBJECT_SELF, "BAGOFMARBLES")== 1)
{
object oLastOpener = GetLastOpener();
CreateItemOnObject("bagofmarbles", OBJECT_SELF, 1);
DestroyObject(GetItemPossessedBy(oLastOpener, "BagofMarbles"));
SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
ShoutDisturbed();
// Command added to delay the respawn
AssignCommand( OBJECT_SELF, DelayCommand (respawntime, SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",0) ) );
// End 2nd conditions
//Start 3rd set of conditions
}
else if (GetLocalInt(OBJECT_SELF, "BAROLSLOOT")== 1)
{
object oLastOpener = GetLastOpener();
CreateItemOnObject("item011", OBJECT_SELF, 1);
DestroyObject(GetItemPossessedBy(oLastOpener, "QWEST_22"));
SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
ShoutDisturbed();
// Command added to delay the respawn
AssignCommand( OBJECT_SELF, DelayCommand (respawntime, SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",0) ) );
//End of 3rd set of conditions
//Start 4th set of conditions
}
else if (GetLocalInt(OBJECT_SELF, "INFORMATION_CHEST")== 1)
{
object oLastOpener = GetLastOpener();
CreateItemOnObject("subracebook", OBJECT_SELF);
CreateItemOnObject("dmfi_pc_dicebag", OBJECT_SELF);
CreateItemOnObject("dmfi_pc_follow", OBJECT_SELF);
CreateItemOnObject("dmfi_pc_emote", OBJECT_SELF);
SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
ShoutDisturbed();
// Command added to delay the respawn
AssignCommand( OBJECT_SELF, DelayCommand (respawntime, SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",0) ) );
//End of 4th set of conditions
//Start 5th set of conditions
}
else if (GetLocalInt(OBJECT_SELF, "MIXING_BOOKSA")== 1)
{
object oLastOpener = GetLastOpener();
CreateItemOnObject("book_gren_dragon", OBJECT_SELF);
CreateItemOnObject("book_brnz_dragon", OBJECT_SELF);
CreateItemOnObject("book_silver_drag", OBJECT_SELF);
CreateItemOnObject("book_blue_dragon", OBJECT_SELF);
CreateItemOnObject("book_blck_dragon", OBJECT_SELF);
SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
ShoutDisturbed();
// Command added to delay the respawn
AssignCommand( OBJECT_SELF, DelayCommand (respawntime, SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",0) ) );
//End of 5th set of conditions
//Start 6th set of conditions
}
else if (GetLocalInt(OBJECT_SELF, "MIXING_BOOKSB")== 1)
{
object oLastOpener = GetLastOpener();
CreateItemOnObject("book_coper_dragn", OBJECT_SELF);
CreateItemOnObject("book_red_dragon", OBJECT_SELF);
CreateItemOnObject("book_brass_drago", OBJECT_SELF);
CreateItemOnObject("book_gold_dragon", OBJECT_SELF);
CreateItemOnObject("book_white_drago", OBJECT_SELF);
SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
ShoutDisturbed();
// Command added to delay the respawn
AssignCommand( OBJECT_SELF, DelayCommand (respawntime, SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",0) ) );
//End of 6th set of conditions
//Start 7th set of conditions
}
else if (GetLocalInt(OBJECT_SELF, "SPEAR_BODY")== 1)
{
object oLastOpener = GetLastOpener();
CreateItemOnObject("bloody_spear_tip", OBJECT_SELF, 1);
DestroyObject(GetItemPossessedBy(oLastOpener, "Bloody_Spear_Tip"));
SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
ShoutDisturbed();
// Command added to delay the respawn
AssignCommand( OBJECT_SELF, DelayCommand (respawntime, SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",0) ) );
//End of 7th set of conditions
//Start 8th set of conditions
}
else if (GetLocalInt(OBJECT_SELF, "KELINARSCLOCK")== 1)
{
object oLastOpener = GetLastOpener();
CreateItemOnObject("item014", OBJECT_SELF, 1);
DestroyObject(GetItemPossessedBy(oLastOpener, "QWEST_28"));
SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
ShoutDisturbed();
// Command added to delay the respawn
AssignCommand( OBJECT_SELF, DelayCommand (respawntime, SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",0) ) );
//End of 8th set of conditions
//Start 9th set of conditions
}
else if (GetLocalInt(OBJECT_SELF, "SERWYXSKULL")== 1)
{
object oLastOpener = GetLastOpener();
CreateItemOnObject("theskullofserwyx", OBJECT_SELF, 1);
DestroyObject(GetItemPossessedBy(oLastOpener, "QWEST_23"));
SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
ShoutDisturbed();
// Command added to delay the respawn
AssignCommand( OBJECT_SELF, DelayCommand (respawntime, SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",0) ) );
//End of 9th set of conditions
}
}