WoR_PRC8/_module/nss/houserobbernolok.nss
Jaysyn904 b5e28e52f4 Initial commit
Initial commit [1.18]
2025-04-03 11:49:34 -04:00

341 lines
20 KiB
Plaintext

void main()
{
int nRandom = d100(1);
if (nRandom == 1){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen", lSpawn,TRUE);}
else if (nRandom == 2){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen001", lSpawn,TRUE);}
else if (nRandom == 3){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen002", lSpawn,TRUE);}
else if (nRandom == 4){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen003", lSpawn,TRUE);}
else if (nRandom == 5){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen004", lSpawn,TRUE);}
else if (nRandom == 6){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen005", lSpawn,TRUE);}
else if (nRandom == 7){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen006", lSpawn,TRUE);}
else if (nRandom == 8){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen007", lSpawn,TRUE);}
else if (nRandom == 9){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen008", lSpawn,TRUE);}
else if (nRandom == 10){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen009", lSpawn,TRUE);}
else if (nRandom == 11){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen", lSpawn,TRUE);}
else if (nRandom == 12){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen001", lSpawn,TRUE);}
else if (nRandom == 13){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen002", lSpawn,TRUE);}
else if (nRandom == 14){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen003", lSpawn,TRUE);}
else if (nRandom == 15){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen004", lSpawn,TRUE);}
else if (nRandom == 16){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen005", lSpawn,TRUE);}
else if (nRandom == 17){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen006", lSpawn,TRUE);}
else if (nRandom == 18){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen007", lSpawn,TRUE);}
else if (nRandom == 19){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen008", lSpawn,TRUE);}
else if (nRandom == 20){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen009", lSpawn,TRUE);}
else if (nRandom == 21){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen", lSpawn,TRUE);}
else if (nRandom == 22){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen001", lSpawn,TRUE);}
else if (nRandom == 23){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen002", lSpawn,TRUE);}
else if (nRandom == 24){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen003", lSpawn,TRUE);}
else if (nRandom == 25){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen004", lSpawn,TRUE);}
else if (nRandom == 26){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen005", lSpawn,TRUE);}
else if (nRandom == 27){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen006", lSpawn,TRUE);}
else if (nRandom == 28){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen007", lSpawn,TRUE);}
else if (nRandom == 29){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen008", lSpawn,TRUE);}
else if (nRandom == 30){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen009", lSpawn,TRUE);}
else if (nRandom == 31){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen010", lSpawn,TRUE);}
else if (nRandom == 32){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen011", lSpawn,TRUE);}
else if (nRandom == 33){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen012", lSpawn,TRUE);}
else if (nRandom == 34){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen013", lSpawn,TRUE);}
else if (nRandom == 35){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen014", lSpawn,TRUE);}
else if (nRandom == 36){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen015", lSpawn,TRUE);}
else if (nRandom == 37){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen016", lSpawn,TRUE);}
else if (nRandom == 38){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumwatch003", lSpawn,TRUE);}
else if (nRandom == 39){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen010", lSpawn,TRUE);}
else if (nRandom == 40){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen011", lSpawn,TRUE);}
else if (nRandom == 41){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen012", lSpawn,TRUE);}
else if (nRandom == 42){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen013", lSpawn,TRUE);}
else if (nRandom == 43){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen014", lSpawn,TRUE);}
else if (nRandom == 44){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen015", lSpawn,TRUE);}
else if (nRandom == 45){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen016", lSpawn,TRUE);}
else if (nRandom == 46){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumwatch003", lSpawn,TRUE);}
else if (nRandom == 47){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen001", lSpawn,TRUE);}
else if (nRandom == 48){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen002", lSpawn,TRUE);}
else if (nRandom == 49){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen003", lSpawn,TRUE);}
else if (nRandom == 50){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen004", lSpawn,TRUE);}
else if (nRandom == 51){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen005", lSpawn,TRUE);}
else if (nRandom == 52){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen006", lSpawn,TRUE);}
else if (nRandom == 53){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen007", lSpawn,TRUE);}
else if (nRandom == 54){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen008", lSpawn,TRUE);}
else if (nRandom == 55){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen009", lSpawn,TRUE);}
else if (nRandom == 56){
object oArea = GetArea (GetNearestObjectByTag("robber"));
vector vPosition = GetPosition (GetNearestObjectByTag("robber"));
float fOrientation = GetFacing (GetNearestObjectByTag("robber"));
location lSpawn = Location ( oArea, vPosition, fOrientation);
CreateObject (OBJECT_TYPE_CREATURE,"etumcitizen", lSpawn,TRUE);}
}