WoR_PRC8/_module/nss/etummus_chat.nss
Jaysyn904 b5e28e52f4 Initial commit
Initial commit [1.18]
2025-04-03 11:49:34 -04:00

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void main()
{
string sText;
int nRandom = d12(1);
if (nRandom == 1){
sText = "Good to see you still live.";}
else if (nRandom == 2){
sText = "You may rest here if you like.";}
else if (nRandom == 3){
sText = "That fountain can heal your wounds.";}
else if (nRandom == 4){
sText = "Beware the mummies.";}
else if (nRandom == 5){
sText = "You could get rich down here.";}
else if (nRandom == 6){
sText = "It is pretty dangerous downstairs.";}
else if (nRandom == 7){
sText = "You may sit by the fire.";}
else if (nRandom == 8) {
sText = "Some of the chests down here are trapped.";}
else if (nRandom == 9){
sText = "Make sure to check the urns in the tombs.";}
else if (nRandom == 10){
sText = "Make sure you have a torch when wandering around here.";}
else if (nRandom == 11){
sText = "Zolad found this place years ago.";}
else if (nRandom == 12){
sText = "This was the great Temple of Etummus.";}
SpeakString (sText, TALKVOLUME_TALK);
}