//:://///////////////////////////////////////////// //:: Default On Heartbeat //:: NW_C2_DEFAULT1 //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* This script will have people perform default animations. */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Nov 23, 2001 //::////////////////////////////////////////////// #include "NW_I0_GENERIC" void main() { if(GetSpawnInCondition(NW_FLAG_FAST_BUFF_ENEMY)) { if(TalentAdvancedBuff(40.0)) { SetSpawnInCondition(NW_FLAG_FAST_BUFF_ENEMY, FALSE); return; } } if(GetSpawnInCondition(NW_FLAG_DAY_NIGHT_POSTING)) { int nDay = FALSE; if(GetIsDay() || GetIsDawn()) { nDay = TRUE; } if(GetLocalInt(OBJECT_SELF, "NW_GENERIC_DAY_NIGHT") != nDay) { if(nDay == TRUE) { SetLocalInt(OBJECT_SELF, "NW_GENERIC_DAY_NIGHT", TRUE); } else { SetLocalInt(OBJECT_SELF, "NW_GENERIC_DAY_NIGHT", FALSE); } WalkWayPoints(); } } if(!GetHasEffect(EFFECT_TYPE_SLEEP)) { if(!GetIsPostOrWalking()) { if(!GetIsObjectValid(GetAttemptedAttackTarget()) && !GetIsObjectValid(GetAttemptedSpellTarget())) { if(!GetIsObjectValid(GetNearestCreature(CREATURE_TYPE_REPUTATION, REPUTATION_TYPE_ENEMY, OBJECT_SELF, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN))) { if(!GetBehaviorState(NW_FLAG_BEHAVIOR_SPECIAL) && !IsInConversation(OBJECT_SELF)) { if(GetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS) || GetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS_AVIAN)) { PlayMobileAmbientAnimations(); } else if(GetIsEncounterCreature() && !GetIsObjectValid(GetNearestCreature(CREATURE_TYPE_REPUTATION, REPUTATION_TYPE_ENEMY, OBJECT_SELF, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN))) { PlayMobileAmbientAnimations(); } else if(GetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS) && !GetIsObjectValid(GetNearestCreature(CREATURE_TYPE_REPUTATION, REPUTATION_TYPE_ENEMY, OBJECT_SELF, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN))) { PlayImmobileAmbientAnimations(); } } else { DetermineSpecialBehavior(); } } else { DetermineCombatRound(); } } } } else { if(GetSpawnInCondition(NW_FLAG_SLEEPING_AT_NIGHT)) { effect eVis = EffectVisualEffect(VFX_IMP_SLEEP); if(d10() > 6) { ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, OBJECT_SELF); } } } if(GetSpawnInCondition(NW_FLAG_HEARTBEAT_EVENT)) { SignalEvent(OBJECT_SELF, EventUserDefined(1001)); } { object oNPC = OBJECT_SELF; object oArea = GetArea (oNPC); vector vPosition = GetPosition (oNPC); float fOrientation = GetFacing (oNPC); location lSpawn = Location (oArea, vPosition, fOrientation); if(GetIsDay()) { if (GetTag(oNPC) == "RHUN_WEREWOLF1") { CreateObject(OBJECT_TYPE_CREATURE, "gypsy1", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); } else if (GetTag(oNPC) == "RHUN_WEREWOLF2") { CreateObject(OBJECT_TYPE_CREATURE, "gypsy2", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); } else if (GetTag(oNPC) == "RHUN_WEREWOLF3") { CreateObject(OBJECT_TYPE_CREATURE, "gypsy3", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); } else if (GetTag(oNPC) == "RHUN_WEREWOLF4") { CreateObject(OBJECT_TYPE_CREATURE, "gypsy4", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); } else if (GetTag(oNPC) == "RHUN_WEREWOLF5") { CreateObject(OBJECT_TYPE_CREATURE, "gypsy5", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); } else if (GetTag(oNPC) == "RHUN_WEREWOLF6") { CreateObject(OBJECT_TYPE_CREATURE, "gypsy6", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); } else if (GetTag(oNPC) == "RHUN_WEREWOLF7") { CreateObject(OBJECT_TYPE_CREATURE, "gypsy7", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); }} else { if (GetTag(oNPC) == "RHUN_WWHUM1") { ClearAllActions(TRUE); string sText; sText = "AAARRGGHHH. THE PAIN!! IT BURNS!!"; ActionSpeakString(sText, TALKVOLUME_TALK); CreateObject(OBJECT_TYPE_CREATURE, "werewolf1", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); } else if (GetTag(oNPC) == "RHUN_WWHUM2") { ClearAllActions(TRUE); string sText; sText = "AAARRGGHHH. THE PAIN!! IT BURNS!!"; ActionSpeakString(sText, TALKVOLUME_TALK); CreateObject(OBJECT_TYPE_CREATURE, "werewolf2", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); } else if (GetTag(oNPC) == "RHUN_WWHUM3") { ClearAllActions(TRUE); string sText; sText = "AAARRGGHHH. THE PAIN!! IT BURNS!!"; ActionSpeakString(sText, TALKVOLUME_TALK); CreateObject(OBJECT_TYPE_CREATURE, "werewolf3", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); } else if (GetTag(oNPC) == "RHUN_WWHUM4") { ClearAllActions(TRUE); string sText; sText = "AAARRGGHHH. THE PAIN!! IT BURNS!!"; ActionSpeakString(sText, TALKVOLUME_TALK); CreateObject(OBJECT_TYPE_CREATURE, "werewolf4", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); } else if (GetTag(oNPC) == "RHUN_WWHUM5") { ClearAllActions(TRUE); string sText; sText = "AAARRGGHHH. THE PAIN!! IT BURNS!!"; ActionSpeakString(sText, TALKVOLUME_TALK); CreateObject(OBJECT_TYPE_CREATURE, "werewolf5", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); } else if (GetTag(oNPC) == "RHUN_WWHUM6") { ClearAllActions(TRUE); string sText; sText = "AAARRGGHHH. THE PAIN!! IT BURNS!!"; ActionSpeakString(sText, TALKVOLUME_TALK); CreateObject(OBJECT_TYPE_CREATURE, "werewolf6", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); } else if (GetTag(oNPC) == "RHUN_WWHUM7") { ClearAllActions(TRUE); string sText; sText = "AAARRGGHHH. THE PAIN!! IT BURNS!!"; ActionSpeakString(sText, TALKVOLUME_TALK); CreateObject(OBJECT_TYPE_CREATURE, "werewolf7", lSpawn, TRUE); AssignCommand(oNPC, SetIsDestroyable(TRUE)); DestroyObject(oNPC); }} } }