string sSayThis; int iTalkVolume = TALKVOLUME_TALK; int iTalkFlag = 0; void main() { if (GetGold(GetPCSpeaker()) >= 2){ object oPC = GetPCSpeaker(); object oFollow1 = GetAssociate(ASSOCIATE_TYPE_FAMILIAR, oPC); object oFollow2 = GetAssociate(ASSOCIATE_TYPE_ANIMALCOMPANION, oPC); object oFollow3 = GetAssociate(ASSOCIATE_TYPE_DOMINATED, oPC); object oFollow4 = GetAssociate(ASSOCIATE_TYPE_HENCHMAN, oPC); object oFollow5 = GetAssociate(ASSOCIATE_TYPE_SUMMONED, oPC); location lLoc = GetLocation(GetWaypointByTag("ETUM_MP_CEMET")); TakeGoldFromCreature(2, oPC, TRUE); AssignCommand(oPC,JumpToLocation(lLoc)); AssignCommand(oFollow1,JumpToLocation(lLoc)); AssignCommand(oFollow2,JumpToLocation(lLoc)); AssignCommand(oFollow3,JumpToLocation(lLoc)); AssignCommand(oFollow4,JumpToLocation(lLoc)); AssignCommand(oFollow5,JumpToLocation(lLoc));} else { sSayThis = "You no have 2 gold."; AssignCommand(OBJECT_SELF, ClearAllActions(TRUE)); AssignCommand(OBJECT_SELF, ActionSpeakString(sSayThis, iTalkVolume));} }