void CleanBag(object oBag) { object oItem = GetFirstItemInInventory(oBag); while(GetIsObjectValid(oItem)) { DestroyObject(oItem); oItem = GetNextItemInInventory(oBag); } } void CreateAmmunition(object oBag, string AmmoResRef, int Number, int StackSize) { if(!GetIsObjectValid(oBag)) { return; } int i; for(i = 0; i < Number; i++) { CreateItemOnObject(AmmoResRef, oBag, StackSize); } } void main() { object oPC = GetItemActivator(); object oBrooch = GetItemActivated(); object oBag; string sBroochTag = GetTag(oBrooch); if(sBroochTag == "SHA_EPICBAG_BROOCH_ARROW") { oBag = GetItemPossessedBy(oPC, "SHA_EPICBAG_ARROWS"); CleanBag(oBag); CreateAmmunition(oBag, "dev_arrors2", 14, 99); } else if(sBroochTag == "SHA_EPICBAG_BROOCH_BOLTS") { oBag = GetItemPossessedBy(oPC, "SHA_EPICBAG_BOLTS"); CleanBag(oBag); CreateAmmunition(oBag, "dev_bolt2", 14, 99); } else if(sBroochTag == "SHA_EPICBAG_BROOCH_BULLETS") { oBag = GetItemPossessedBy(oPC, "SHA_EPICBAG_BULLETS"); CleanBag(oBag); CreateAmmunition(oBag, "dev_bullets2", 35, 99); } else if(sBroochTag == "SHA_EPICBAG_BROOCH_DARTS") { oBag = GetItemPossessedBy(oPC, "SHA_EPICBAG_DARTS"); CleanBag(oBag); CreateAmmunition(oBag, "dev_epicdarts2", 35, 50); } else if(sBroochTag == "SHA_EPICBAG_BROOCH_SHURIKEN") { oBag = GetItemPossessedBy(oPC, "SHA_EPICBAG_SHURIKEN"); CleanBag(oBag); CreateAmmunition(oBag, "dev_shuiriken2", 35, 50); } else if(sBroochTag == "SHA_EPICBAG_BROOCH_THROWINGAXES") { oBag = GetItemPossessedBy(oPC, "SHA_EPICBAG_THROWINGAXES"); CleanBag(oBag); CreateAmmunition(oBag, "dev_throwingaxe2", 35, 50); } }