void main() { object oPC = GetPCSpeaker(); object oTarget = oPC; //Visual effects can't be applied to waypoints, so if it is a WP //apply to the WP's location instead int nInt; nInt = GetObjectType(oTarget); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_IMP_DAZED_S), oTarget); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_GLOW_WHITE), OBJECT_SELF); }