void main() { AssignCommand(OBJECT_SELF, ClearAllActions(TRUE)); AssignCommand(OBJECT_SELF, ActionCastSpellAtObject(SPELL_RESTORATION, GetPCSpeaker(), METAMAGIC_NONE, TRUE)); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_HEALING_X), GetPCSpeaker()); }