void main() { // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // Take "Bros_Locket" from the PC. DestroyObject(GetItemPossessedBy(oPC, "Bros_Locket")); // Give 1200 experience to the PC. GiveXPToCreature(oPC, 1200); CreateItemOnObject("it_sharpeningsto", oPC); }