void main() { object oPC; oPC = GetItemActivator(); int oAppearance; oAppearance = GetAppearanceType (oPC); if (GetGender(oPC)==GENDER_MALE) { SetCreatureAppearanceType(oPC, APPEARANCE_TYPE_HUMAN_NPC_MALE_01); } if (GetGender(oPC)==GENDER_FEMALE) SetCreatureAppearanceType(oPC, APPEARANCE_TYPE_HUMAN_NPC_FEMALE_01); AssignCommand( oPC, DestroyObject( OBJECT_SELF ) ); DelayCommand (600.0, SetCreatureAppearanceType (oPC, oAppearance)); }