#include "NW_O2_CONINCLUDE" #include "NW_I0_GENERIC" void main() { SetSpawnInCondition(NW_FLAG_ON_DIALOGUE_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1004 SetListenPattern(OBJECT_SELF, "password", 2000); SetListening(OBJECT_SELF,TRUE); EffectInvisibility(INVISIBILITY_TYPE_NORMAL); }