{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [ { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } } ] }, "Door List": { "type": "list", "value": [ { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "CryptExit" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "CryptExit" } } ] }, "Encounter List": { "type": "list", "value": [] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [ { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Altar / Shrine - Good" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Floor Designs - Style 1" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Floor Designs - Style 3" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Globe" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Cauldron" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Alchemist's Apparatus" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Alchemist's Apparatus" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Magic Sparks - Yellow" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Anvil" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Forge" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Medium" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Altar / Shrine - Good" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Combat Dummy" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Combat Dummy" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Weapon Rack" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bear Skin Rug 1" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Floor Designs - Style 1" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Floor Designs - Style 3" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Ottoman" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Ottoman" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Ottoman" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Potted Plant" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Well" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Floor Designs - Style 1" } } ] }, "SoundList": { "type": "list", "value": [] }, "StoreList": { "type": "list", "value": [ { "__struct_id": 11, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 11, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 11, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 11, "Comment": { "type": "cexostring", "value": "Chapter 3" } }, { "__struct_id": 11, "Comment": { "type": "cexostring", "value": "Sample Dye Store" } } ] }, "TriggerList": { "type": "list", "value": [] }, "WaypointList": { "type": "list", "value": [ { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } } ] } }