{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [ { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } } ] }, "Door List": { "type": "list", "value": [ { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "DoubleDoors" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "DoubleDoors" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "DoubleDoors" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "TempleDoor" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "CaveExit" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "TempleDoor" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "FenceDoor" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "CaveExit" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "CaveExit" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "CaveExit" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } } ] }, "Encounter List": { "type": "list", "value": [ { "__struct_id": 7 }, { "__struct_id": 7 }, { "__struct_id": 7 }, { "__struct_id": 7 } ] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [ { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Statue - Gargoyle (Not Living)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Statue - Gargoyle (Not Living)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Shaft of Light - Purple" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Brazier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Brazier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Altar / Shrine - Good" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Altar / Shrine - Good" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Shaft of Light - Blue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Shaft of Light - Blue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Well" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Well" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Large" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Large" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Magic Sparks - Cyan" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Magic Sparks - Cyan" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Brazier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Brazier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Brazier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Brazier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Dead Tree" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Dead Tree" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Dead Tree" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Mushrooms" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Mushrooms" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Dirt Patch" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Cacti" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Cacti" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Stones" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Stones" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Stone patch" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Mushrooms" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Dead Tree" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Mushrooms" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Water Drip" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Stone patch" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Large Cactus" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Large Cactus" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Plant Growth - Shrubs" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Stones" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Stones" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Dragon Skull" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Stones" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Dead Tree" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Stones" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Stones" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Stones" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "This is the trap door that will be created when the Hidden door trigger determins that the door has been found. see comments on the trigger for how to use." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Magic Sparks - Purple" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Magic Sparks - Purple" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Magic Sparks - Purple" } } ] }, "SoundList": { "type": "list", "value": [] }, "StoreList": { "type": "list", "value": [] }, "TriggerList": { "type": "list", "value": [ { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } } ] }, "WaypointList": { "type": "list", "value": [ { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } } ] } }