WoR_PRC8/_module/nss/quest_02_c.nss

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2025-04-03 11:49:34 -04:00
#include "nw_i0_generic"
void main()
{
// Set the faction to hate the player, then attack the player
ChangeToStandardFaction(OBJECT_SELF, STANDARD_FACTION_HOSTILE);
DetermineCombatRound(GetPCSpeaker());
}