10 lines
219 B
Plaintext
10 lines
219 B
Plaintext
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#include "nw_i0_generic"
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void main()
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{
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// Set the faction to hate the player, then attack the player
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ChangeToStandardFaction(OBJECT_SELF, STANDARD_FACTION_HOSTILE);
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DetermineCombatRound(GetPCSpeaker());
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}
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