32 lines
1.3 KiB
Plaintext
32 lines
1.3 KiB
Plaintext
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string sSayThis;
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string sSayThis1;
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int iTalkVolume = TALKVOLUME_TALK;
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int iTalkFlag = 0;
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#include "nw_i0_tool"
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void main()
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{
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if((!HasItem(GetPCSpeaker(), "QWEST_10")) == FALSE){
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RewardPartyXP(800, GetPCSpeaker());
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CreateItemOnObject("gloveof", GetPCSpeaker(), 1);
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object oItemToTake;
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oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "QWEST_10");
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if(GetIsObjectValid(oItemToTake) != 0)
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DestroyObject(oItemToTake);
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DestroyObject(oItemToTake);
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DestroyObject(oItemToTake);
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sSayThis = "Um...yes...thank you. Here...take these gloves...they were my father's.";
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sSayThis1 = "These gloves don't happen to have a magic ability of smell removal do they?";
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AssignCommand(OBJECT_SELF, ClearAllActions(TRUE));
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AssignCommand(OBJECT_SELF, ActionSpeakString(sSayThis, iTalkVolume));
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AssignCommand(GetPCSpeaker(), ClearAllActions(TRUE));
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DelayCommand(2.0, AssignCommand(GetPCSpeaker(), ActionSpeakString(sSayThis1, iTalkVolume)));
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DelayCommand(2.0, ExecuteScript("quest_spawn", OBJECT_SELF));
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AdjustAlignment(GetPCSpeaker(), ALIGNMENT_NEUTRAL, 5);}
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else {
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sSayThis = "Hey! Did you get his body or not?";
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AssignCommand(OBJECT_SELF, ClearAllActions(TRUE));
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AssignCommand(OBJECT_SELF, ActionSpeakString(sSayThis, iTalkVolume));}
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}
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