Update 'Design Map'
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Design-Map.md
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## Design map
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1. Game should be PW friendly and code should reflect a MMoG style design
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2. Build the maps
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3. o use existing map where it makes sense
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4. o use Biodog tiles to start. Replace them with custom content
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5. o Or use Fancy Mapped CC maps instead - definitely fancy mapped Biodog tiles
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6. turn off the minimap and the compass
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7. Create The Castle
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8. no sleeping in the dungeon. Sleeping is only available in The Adventurer's Inn
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9. no instant levelling up. Levelling up is on available by sleeping in The Adventurers In
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10. Monsters are spawned when the first PC enters a level and they are the only PC in The Maze. They should be removed when all PC's have left the level.
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11. Monsters should match the Wizardry monsters and their levels adjusted accordingly.
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12. Spells should match the Wizardry spells, including their "fake-Welsh" names.
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13. PC Races should be comprized of the Wizardry races
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14. PC Classes should comprized of the Wizardry classes
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15. import game imagery for load screensWelcome to the Wiki.
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