Game should be PW friendly and code should reflect a MMoG style design
Build the maps
o use existing map where it makes sense
o use Biodog tiles to start. Replace them with custom content
o Or use Fancy Mapped CC maps instead - definitely fancy mapped Biodog tiles
Turn off the minimap and the compass
Create The Castle
No sleeping in the dungeon. Sleeping is only available in The Adventurer's Inn
No instant levelling up. Levelling up is on available by sleeping in The Adventurers In
Monsters are spawned when the first PC enters a level and they are the only PC in The Maze. They should be removed when all PC's have left the level.
Monsters should match the Wizardry monsters and their levels adjusted accordingly.
Spells should match the Wizardry spells, including their "fake-Welsh" names.
PC Races should be comprized of the Wizardry races
PC Classes should comprized of the Wizardry classes
Import game imagery for load screens
Wizardry Skills - Scouting, Artifacts (Lore?), Mythology.
Design Map
Spell List
[Item List]
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