2025-04-26 15:20:45 -04:00

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//::///////////////////////////////////////////////
//:: Mogref (Body Iron)
//:: mogref.nss
//:: Copyright (c) 2025 WizardryEE Project
//:://////////////////////////////////////////////
/*
Reduces the armor class of the caster by 2
for the duration of the combat.
Level 1 Mage spell.
In Wizardry: Proving Grounds of the Mad Overlord,
this is a Level 1 Mage support spell that targets
the caster.
*/
//:://////////////////////////////////////////////
//:: Created By: WizardryEE Project
//:: Created On: April 26, 2025
//:://////////////////////////////////////////////
void main()
{
// Spell implementation for WizardryEE
// Core functionality: Reduce caster's AC by 2
// 1. Get caster information
object oCaster = OBJECT_SELF;
// 2. Calculate duration (based on caster level)
int nCasterLevel = GetLevelByClass(CLASS_TYPE_WIZARD, oCaster);
if (nCasterLevel < 1) nCasterLevel = 1;
float fDuration = RoundsToSeconds(nCasterLevel); // Lasts for rounds equal to caster level
// 3. Create the AC reduction effect
effect eAC = EffectACDecrease(2); // Reduce AC by 2 (lower AC is better)
effect eVis = EffectVisualEffect(21); // Shield visual effect
effect eDur = EffectVisualEffect(14); // Duration visual effect
effect eLink = EffectLinkEffects(eAC, eDur);
// 4. Apply to the caster
// Signal spell cast at event
SignalEvent(oCaster, EventSpellCastAt(oCaster, 58, FALSE)); // Mage Armor spell ID
// Apply the visual and AC effects
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oCaster);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oCaster, fDuration);
// 5. Notify the caster
FloatingTextStringOnCreature("MOGREF: AC reduced by 2", oCaster, TRUE);
}