2025-04-26 15:20:45 -04:00

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//::///////////////////////////////////////////////
//:: Dialma (Great Heal)
//:: dialma.nss
//:: Copyright (c) 2025 WizardryEE Project
//:://////////////////////////////////////////////
/*
Restores 3d8 (3-24) hit points to a party member.
Level 5 Priest spell.
In Wizardry: Proving Grounds of the Mad Overlord,
this is a Level 5 Priest healing spell that targets
one character.
*/
//:://////////////////////////////////////////////
//:: Created By: WizardryEE Project
//:: Created On: April 26, 2025
//:://////////////////////////////////////////////
void main()
{
// Spell implementation for WizardryEE
// Core functionality: Heal 3d8 hit points
// 1. Get caster information
object oCaster = OBJECT_SELF;
// 2. Get the target
object oTarget = GetSpellTargetObject();
if (!GetIsObjectValid(oTarget))
{
// If no specific target, target self
oTarget = oCaster;
}
// 3. Check if target is valid and is a party member
if (GetIsObjectValid(oTarget) && !GetIsEnemy(oTarget, oCaster))
{
// 4. Calculate healing
int nHeal = d8(3); // 3d8 healing
// 5. Create the healing effect
effect eHeal = EffectHeal(nHeal);
effect eVis = EffectVisualEffect(14); // Healing visual effect
// 6. Apply the effects
// Signal spell cast at event
SignalEvent(oTarget, EventSpellCastAt(oCaster, 16, FALSE)); // Cure Serious Wounds spell ID
// Apply the visual and healing effects
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eHeal, oTarget);
// 7. Notify the caster
FloatingTextStringOnCreature("DIALMA: Healed " + IntToString(nHeal) + " hit points for " + GetName(oTarget), oCaster, TRUE);
}
else
{
// Notify if no valid target
FloatingTextStringOnCreature("DIALMA: No valid target found", oCaster, TRUE);
}
}