//:://///////////////////////////////////////////// //:: Zilwan (Dispel) //:: zilwan.nss //:: Copyright (c) 2025 WizardryEE Project //::////////////////////////////////////////////// /* Kills an undead monster. Level 6 Mage spell. In Wizardry: Proving Grounds of the Mad Overlord, this is a Level 6 Mage attack spell that targets one undead monster. */ //::////////////////////////////////////////////// //:: Created By: WizardryEE Project //:: Created On: April 26, 2025 //::////////////////////////////////////////////// void main() { // Spell implementation for WizardryEE // Core functionality: Kill an undead monster // 1. Get caster information object oCaster = OBJECT_SELF; // 2. Get the target object oTarget = GetSpellTargetObject(); if (!GetIsObjectValid(oTarget)) { // If no specific target, get the nearest enemy oTarget = GetNearestCreature(CREATURE_TYPE_IS_ALIVE, TRUE, oCaster, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN, CREATURE_TYPE_REPUTATION, REPUTATION_TYPE_ENEMY); } // 3. Check if target is valid and is an enemy if (GetIsObjectValid(oTarget) && GetIsEnemy(oTarget, oCaster)) { // 4. Check if target is undead int bIsUndead = GetLocalInt(oTarget, "ABILITY_UNDEAD"); if (bIsUndead) { // Create the dispel effects effect eDeath = EffectDeath(); effect eVis = EffectVisualEffect(47); // Holy/Dispel visual effect // Signal spell cast at event SignalEvent(oTarget, EventSpellCastAt(oCaster, 40)); // Destroy Undead spell ID // Apply the visual and death effects ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); ApplyEffectToObject(DURATION_TYPE_INSTANT, eDeath, oTarget); // Notify success FloatingTextStringOnCreature("ZILWAN: " + GetName(oTarget) + " is destroyed!", oCaster, TRUE); } else { // Notify target is not undead FloatingTextStringOnCreature("ZILWAN: " + GetName(oTarget) + " is not undead!", oCaster, TRUE); } } else { // Notify if no valid target FloatingTextStringOnCreature("ZILWAN: No valid target found", oCaster, TRUE); } }