//:://///////////////////////////////////////////// //:: Matu (Blessing) //:: matu.nss //:: Copyright (c) 2025 WizardryEE Project //::////////////////////////////////////////////// /* Reduces the armor class of all party members by 2 for the duration of the combat. Level 2 Priest spell. In Wizardry: Proving Grounds of the Mad Overlord, this is a Level 2 Priest support spell that targets the entire party. */ //::////////////////////////////////////////////// //:: Created By: WizardryEE Project //:: Created On: April 26, 2025 //::////////////////////////////////////////////// void main() { // Spell implementation for WizardryEE // Core functionality: Reduce AC of all party members by 2 // 1. Get caster information object oCaster = OBJECT_SELF; // 2. Calculate duration (based on caster level) int nCasterLevel = GetLevelByClass(CLASS_TYPE_CLERIC, oCaster); if (nCasterLevel < 1) nCasterLevel = 2; // Minimum level 2 for this spell float fDuration = RoundsToSeconds(nCasterLevel); // Lasts for rounds equal to caster level // 3. Create the AC reduction effect effect eAC = EffectACDecrease(2); // Reduce AC by 2 (lower AC is better) effect eVis = EffectVisualEffect(21); // Generic blessing visual effect effect eDur = EffectVisualEffect(14); // Duration visual effect effect eLink = EffectLinkEffects(eAC, eDur); // 4. Apply to all party members object oTarget = GetFirstPC(); while (GetIsObjectValid(oTarget)) { // Signal spell cast at event SignalEvent(oTarget, EventSpellCastAt(oCaster, 7, FALSE)); // Bless spell ID // Apply the VFX impact and effects ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration); // Notify the target FloatingTextStringOnCreature("Blessed: AC reduced by 2", oTarget, TRUE); // Get next party member oTarget = GetNextPC(); } }