//:://///////////////////////////////////////////// //:: Litokan (Flame Tower) //:: litokan.nss //:: Copyright (c) 2025 WizardryEE Project //::////////////////////////////////////////////// /* Causes 3d8 (3-24) points of fire damage to a monster group. Level 5 Priest spell. In Wizardry: Proving Grounds of the Mad Overlord, this is a Level 5 Priest attack spell that targets a monster group. */ //::////////////////////////////////////////////// //:: Created By: WizardryEE Project //:: Created On: April 26, 2025 //::////////////////////////////////////////////// void main() { // Spell implementation for WizardryEE // Core functionality: Deal 3d8 fire damage to a monster group // 1. Get caster information object oCaster = OBJECT_SELF; // 2. Get the target monster group object oTarget = GetSpellTargetObject(); if (!GetIsObjectValid(oTarget)) { // If no specific target, get the nearest enemy oTarget = GetNearestCreature(CREATURE_TYPE_IS_ALIVE, TRUE, oCaster, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN, CREATURE_TYPE_REPUTATION, REPUTATION_TYPE_ENEMY); } // 3. Check if target is valid and is an enemy if (GetIsObjectValid(oTarget) && GetIsEnemy(oTarget, oCaster)) { // Get the faction/group of the target object oFaction = GetFactionLeader(oTarget); // Apply to all members of the faction/group object oMember = GetFirstFactionMember(oFaction); while (GetIsObjectValid(oMember)) { // Only affect enemies if (GetIsEnemy(oMember, oCaster)) { // Calculate damage int nDamage = d8(3); // 3d8 fire damage // Create the damage effect effect eDamage = EffectDamage(nDamage, DAMAGE_TYPE_FIRE); effect eVis = EffectVisualEffect(44); // Fire visual effect // Signal spell cast at event SignalEvent(oMember, EventSpellCastAt(oCaster, 31)); // Fireball spell ID // Apply the visual and damage effects ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oMember); ApplyEffectToObject(DURATION_TYPE_INSTANT, eDamage, oMember); // Notify damage FloatingTextStringOnCreature("LITOKAN: " + IntToString(nDamage) + " fire damage to " + GetName(oMember), oCaster, TRUE); } // Get next faction member oMember = GetNextFactionMember(oFaction); } } else { // Notify if no valid target FloatingTextStringOnCreature("LITOKAN: No valid target found", oCaster, TRUE); } // Create the flame tower visual effect at the target location location lTarget = GetLocation(oTarget); effect eTower = EffectVisualEffect(43); // Column of fire visual effect ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eTower, lTarget); }