//:://///////////////////////////////////////////// //:: Bamatu (Prayer) //:: bamatu.nss //:: Copyright (c) 2025 WizardryEE Project //::////////////////////////////////////////////// /* Reduces the armor class of all party members by 4 for the duration of the combat. Level 3 Priest spell. In Wizardry: Proving Grounds of the Mad Overlord, this is a Level 3 Priest support spell that targets the entire party. */ //::////////////////////////////////////////////// //:: Created By: WizardryEE Project //:: Created On: April 26, 2025 //::////////////////////////////////////////////// void main() { // Spell implementation for WizardryEE // Core functionality: Reduce AC of all party members by 4 // 1. Get caster information object oCaster = OBJECT_SELF; // 2. Calculate duration (based on caster level) int nCasterLevel = GetLevelByClass(CLASS_TYPE_CLERIC, oCaster); if (nCasterLevel < 1) nCasterLevel = 3; // Minimum level 3 for this spell float fDuration = RoundsToSeconds(nCasterLevel); // Lasts for rounds equal to caster level // 3. Create the AC reduction effect effect eAC = EffectACDecrease(4); // Reduce AC by 4 (lower AC is better) effect eVis = EffectVisualEffect(21); // Generic blessing visual effect effect eDur = EffectVisualEffect(14); // Duration visual effect effect eLink = EffectLinkEffects(eAC, eDur); // 4. Apply to all party members object oTarget = GetFirstPC(); while (GetIsObjectValid(oTarget)) { // Signal spell cast at event SignalEvent(oTarget, EventSpellCastAt(oCaster, 69, FALSE)); // Prayer spell ID // Apply the VFX impact and effects ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration); // Notify the target FloatingTextStringOnCreature("Prayer: AC reduced by 4", oTarget, TRUE); // Get next party member oTarget = GetNextPC(); } }