customshadervs vslit_nm customshaderfs fslit_nm renderhint NormalAndSpecMapped // Textures texture0 TII01_Brup_FLR texture1 TII01_Brup_FLR_n texture2 TII01_Brup_FLR_s texture3 null texture4 null texture5 null parameter float Specularity 0.65 parameter float Roughness 0.35