Added fancymapped Arcane Castle tileset

Added fancymapped Arcane Castle tileset.  Updated doortypes, genericdoors, loadscreens & placeable 2DAs for NWNEE.
This commit is contained in:
Jaysyn904
2023-04-21 23:44:27 -04:00
parent 71a604d04a
commit 22d6119c14
579 changed files with 451751 additions and 11 deletions

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// Very simple script that closes the door 10.0 seconds after opening.
// Place on the OnOpen event of the door.
// Created by Zunath on August 13, 2007
void main()
{
DelayCommand(20.0, ActionCloseDoor(OBJECT_SELF));
}

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//:: lvl10_onenter.nss
#include "spawn_functions"
void main()
{
// Spawn_OnAreaEnter() can take three arguments - the name of the heartbeat
// script to execute, the heartbeat duration, and a delay for the first
// heartbeat. They default to spawn_sample_hb, 6.0, and 0.0 respectively; as
// if it were called like:
// Spawn_OnAreaEnter( "spawn_sample_hb", 6.0, 0.0 );
if ( GetIsAreaAboveGround( OBJECT_SELF ) &&
! GetIsAreaNatural( OBJECT_SELF ) )
{
// Indoors - no delay on the first HB
Spawn_OnAreaEnter( "spawn_sample_hb", 10.0 );
}
else
{
// Outdoors or underground - do a 3 second delay on the first HB
Spawn_OnAreaEnter( "spawn_sample_hb", 10.0, 3.0 );
}
}