68 lines
2.3 KiB
Plaintext
68 lines
2.3 KiB
Plaintext
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//::///////////////////////////////////////////////
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//:: Zilwan (Dispel)
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//:: zilwan.nss
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//:: Copyright (c) 2025 WizardryEE Project
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//:://////////////////////////////////////////////
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/*
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Kills an undead monster.
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Level 6 Mage spell.
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In Wizardry: Proving Grounds of the Mad Overlord,
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this is a Level 6 Mage attack spell that targets
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one undead monster.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: WizardryEE Project
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//:: Created On: April 26, 2025
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//:://////////////////////////////////////////////
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void main()
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{
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// Spell implementation for WizardryEE
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// Core functionality: Kill an undead monster
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// 1. Get caster information
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object oCaster = OBJECT_SELF;
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// 2. Get the target
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object oTarget = GetSpellTargetObject();
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if (!GetIsObjectValid(oTarget))
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{
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// If no specific target, get the nearest enemy
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oTarget = GetNearestCreature(CREATURE_TYPE_IS_ALIVE, TRUE, oCaster, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN, CREATURE_TYPE_REPUTATION, REPUTATION_TYPE_ENEMY);
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}
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// 3. Check if target is valid and is an enemy
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if (GetIsObjectValid(oTarget) && GetIsEnemy(oTarget, oCaster))
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{
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// 4. Check if target is undead
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int bIsUndead = GetLocalInt(oTarget, "ABILITY_UNDEAD");
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if (bIsUndead)
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{
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// Create the dispel effects
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effect eDeath = EffectDeath();
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effect eVis = EffectVisualEffect(47); // Holy/Dispel visual effect
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// Signal spell cast at event
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SignalEvent(oTarget, EventSpellCastAt(oCaster, 40)); // Destroy Undead spell ID
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// Apply the visual and death effects
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eDeath, oTarget);
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// Notify success
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FloatingTextStringOnCreature("ZILWAN: " + GetName(oTarget) + " is destroyed!", oCaster, TRUE);
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}
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else
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{
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// Notify target is not undead
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FloatingTextStringOnCreature("ZILWAN: " + GetName(oTarget) + " is not undead!", oCaster, TRUE);
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}
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}
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else
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{
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// Notify if no valid target
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FloatingTextStringOnCreature("ZILWAN: No valid target found", oCaster, TRUE);
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}
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}
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