222 lines
4.2 KiB
JSON
222 lines
4.2 KiB
JSON
{
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"__data_type": "UTP ",
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"AnimationState": {
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"type": "byte",
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"value": 0
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},
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"Appearance": {
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"type": "dword",
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"value": 8
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},
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"AutoRemoveKey": {
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"type": "byte",
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"value": 0
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},
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"BodyBag": {
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"type": "byte",
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"value": 0
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},
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"CloseLockDC": {
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"type": "byte",
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"value": 0
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},
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"Comment": {
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"type": "cexostring",
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"value": "Chest - 2 (Low treasure script)"
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},
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"Conversation": {
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"type": "resref",
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"value": ""
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},
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"CurrentHP": {
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"type": "short",
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"value": 15
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},
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"Description": {
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"type": "cexolocstring",
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"value": {
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"0": "This chest should never be in an accessable area by the PCs!\n\nThe Chest named Treasure Chest under Secret Object on the palette will generate items from this chest. Simply place that chest in the module and it will respawn itself everytime the chest has been used. \n\nOpen up the scripts on that chest to configure the treasure system I have set up for the module.\n\nNOTE: Any items you place in this chest will be generated by the Chest in the module with the appropriate scripts, if you wish to increase the chances of a particular item to be generated, then place multiple copies of it in this chest. 1-3 Items are generated from this chest. Be sure to include all types of items!\n\nBecause this is the Unique chest, items should be very rare, expensive (though they should be plotted to prevent PCs from getting rich!), and it should contain only one copy of an item, if you place multiple copies of items, then you will reduce the chance of them getting the other items, and this is not desireable.",
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"id": 14595
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}
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},
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"DisarmDC": {
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"type": "byte",
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"value": 15
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},
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"Faction": {
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"type": "dword",
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"value": 1
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},
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"Fort": {
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"type": "byte",
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"value": 16
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},
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"Hardness": {
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"type": "byte",
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"value": 5
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},
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"HasInventory": {
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"type": "byte",
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"value": 1
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},
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"HP": {
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"type": "short",
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"value": 15
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},
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"Interruptable": {
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"type": "byte",
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"value": 0
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},
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"KeyName": {
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"type": "cexostring",
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"value": ""
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},
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"KeyRequired": {
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"type": "byte",
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"value": 0
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},
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"Lockable": {
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"type": "byte",
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"value": 0
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},
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"Locked": {
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"type": "byte",
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"value": 0
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},
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"LocName": {
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"type": "cexolocstring",
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"value": {
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"0": "Unique Module Treasure (Examine)",
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"id": 5348
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}
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},
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"OnClick": {
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"type": "resref",
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"value": ""
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},
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"OnClosed": {
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"type": "resref",
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"value": ""
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},
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"OnDamaged": {
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"type": "resref",
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"value": ""
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},
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"OnDeath": {
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"type": "resref",
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"value": ""
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},
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"OnDisarm": {
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"type": "resref",
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"value": ""
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},
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"OnHeartbeat": {
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"type": "resref",
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"value": ""
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},
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"OnInvDisturbed": {
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"type": "resref",
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"value": ""
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},
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"OnLock": {
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"type": "resref",
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"value": ""
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},
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"OnMeleeAttacked": {
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"type": "resref",
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"value": ""
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},
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"OnOpen": {
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"type": "resref",
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"value": ""
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},
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"OnSpellCastAt": {
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"type": "resref",
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"value": ""
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},
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"OnTrapTriggered": {
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"type": "resref",
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"value": ""
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},
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"OnUnlock": {
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"type": "resref",
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"value": ""
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},
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"OnUsed": {
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"type": "resref",
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"value": ""
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},
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"OnUserDefined": {
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"type": "resref",
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"value": ""
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},
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"OpenLockDC": {
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"type": "byte",
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"value": 18
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},
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"PaletteID": {
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"type": "byte",
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"value": 4
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},
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"Plot": {
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"type": "byte",
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"value": 1
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},
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"PortraitId": {
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"type": "word",
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"value": 366
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},
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"Ref": {
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"type": "byte",
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"value": 0
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},
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"Static": {
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"type": "byte",
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"value": 0
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},
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"Tag": {
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"type": "cexostring",
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"value": "X0_MOD_TREASURE_UNIQ"
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},
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"TemplateResRef": {
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"type": "resref",
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"value": "uniqmodchest"
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},
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"TrapDetectable": {
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"type": "byte",
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"value": 1
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},
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"TrapDetectDC": {
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"type": "byte",
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"value": 0
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},
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"TrapDisarmable": {
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"type": "byte",
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"value": 1
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},
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"TrapFlag": {
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"type": "byte",
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"value": 0
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},
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"TrapOneShot": {
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"type": "byte",
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"value": 1
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},
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"TrapType": {
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"type": "byte",
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"value": 0
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},
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"Type": {
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"type": "byte",
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"value": 0
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},
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"Useable": {
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"type": "byte",
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"value": 1
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},
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"Will": {
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"type": "byte",
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"value": 0
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}
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}
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