UW2_PRC8/_module/nss/ac_arcanesheath.nss
Jaysyn904 5197ad9a4d Initial upload
Initial upload
2023-09-25 20:24:01 -04:00

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//This is the default header for most items converted to the new
//tagbased system.
//Remember to create 2 scripts, one using the template, and name this
//script ac_"tagnameofitemgoeshere" (without the "")
#include "x2_inc_switches"
#include "prc_class_const"
void main()
{
// Check if we have the correct event firing the script
if (GetUserDefinedItemEventNumber() != X2_ITEM_EVENT_ACTIVATE) return;
//Define Variables
object oItem=GetItemActivated();
object oActivator=GetItemActivator();
object oPlayer = GetItemActivator();
object target = GetItemActivatedTarget();
string tag = GetTag(oItem);
//You main script function goes under this line.
//Define Variables
object oPC;
effect eEffect;
if (GetIsObjectValid(GetItemActivatedTarget()))
{
SendMessageToPC(GetItemActivator(), "Improper use of item!");
return;
}
if ((GetLevelByClass(CLASS_TYPE_BARD, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_SORCERER, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_BEGUILER, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_DUSKBLADE, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_HEXBLADE, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_WARMAGE, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_SHADOWCASTER, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_WARLOCK, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_DRAGONFIRE_ADEPT, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_WIZARD, oPC)>0))
{
}
else if (GetHitDice(oPC) >= 20)
{
oPC = GetItemActivator();
eEffect = EffectSummonCreature("dancingscimit001", VFX_IMP_HARM, 1.0);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oPC, 5000.0);
}
}