#include "x2_inc_itemprop"

//Put This on Enter of a Tracks Trigger
void main()
{

object oPC = GetEnteringObject();

if (!GetIsPC(oPC)) return;

object oTarget;
object oItem;
oTarget = oPC;

oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget);

IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_ON_HIT_PROPERTIES, -1);

}