//Created by Guile 01/09/07 //Put this script OnClose #include "nw_i0_tool" void main() { object oPC = GetLastClosedBy(); if (!GetIsPC(oPC)) return; object oTarget; oTarget = OBJECT_SELF; //Visual effects can't be applied to waypoints, so if it is a WP //the VFX will be applied to the WP's location instead int nInt; nInt = GetObjectType(oTarget); if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_UNSUMMON), oTarget); else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_UNSUMMON), GetLocation(oTarget)); DestroyObject(oTarget, 3.0); RewardPartyGP(3000, oPC, FALSE); }