//Please note, the gold is only given to them IF they //Don't have the item your handing out, so that item //should in fact be undroppable! const int GOLD = 5000; //Gold to give PC //Enter the Tag Name of the item here.. const string TAG_NAME = "EnterTagNameHere"; //Enter the Res Ref Name of the item here const string RESREF_NAME = "EnterResRefNameHere"; void main() { object oPC; oPC = GetEnteringObject(); object oTag = GetItemPossessedBy(oPC, TAG_NAME); int nGP = GOLD; //If they don't have this Item, give them one if(oTag != OBJECT_INVALID) { CreateItemOnObject(RESREF_NAME, oPC, 1); GiveGoldToCreature(oPC, GOLD); } }