//Created by Guile 01/29/07 void main() { object oPC = GetLastUsedBy(); if (!GetIsPC(oPC)) return; if (GetItemPossessedBy(oPC, "godtoken")== OBJECT_INVALID) return; AssignCommand(oPC, TakeGoldFromCreature(88000, oPC, TRUE)); object oTarget; oTarget = oPC; effect eEffect; eEffect = EffectACDecrease(30); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 6000.0f); eEffect = EffectAttackIncrease(30); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 6000.0f); eEffect = EffectConcealment(66); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 6000.0f); eEffect = EffectDamageIncrease(DAMAGE_BONUS_2d12, DAMAGE_TYPE_DIVINE); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 6000.0f); eEffect = EffectDamageIncrease(DAMAGE_BONUS_2d12, DAMAGE_TYPE_POSITIVE); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 6000.0f); eEffect = EffectSavingThrowIncrease(SAVING_THROW_ALL, 20, SAVING_THROW_TYPE_ALL); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 6000.0f); eEffect = EffectSpellResistanceIncrease(99); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 6000.0f); eEffect = EffectRegenerate(200, 5.0f); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 6000.0f); }