18 lines
368 B
Plaintext
18 lines
368 B
Plaintext
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#include "sfcs_functs"
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int StartingConditional()
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{
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// Define the player
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object oPC = GetPCSpeaker();
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// Get the crafted item
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object oItem = GetLocalObject(OBJECT_SELF, "ITEM");
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// Get the players gold amount
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int iPCGold = GetGold(oPC);
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// Get item cost value
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int iItemCost = GetItemCost(oItem);
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return (iPCGold >= iItemCost);
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}
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