10 lines
171 B
Plaintext
10 lines
171 B
Plaintext
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#include "x0_i0_anims"
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void main()
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{
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SetSpawnInCondition(NW_FLAG_PERCIEVE_EVENT);
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SetListening(OBJECT_SELF,TRUE);
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SetListenPattern(OBJECT_SELF,"**", 101);
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}
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