Jaysyn904 0e9e2c6950 2025/07/18 Update
Added PEPS.
Full compile.
2025-07-18 12:13:13 -04:00

228 lines
11 KiB
Plaintext

/*//////////////////////////////////////////////////////////////////////////////
Script Name: pe_test
Programmer: Philos
////////////////////////////////////////////////////////////////////////////////
PEPS Plugin to help test errors.
Gives gold, Heals, etc.
/*//////////////////////////////////////////////////////////////////////////////
#include "0i_main"
void main()
{
// Get the last player to use targeting mode
object oPC = GetLastPlayerToSelectTarget();
string sTargetMode = GetLocalString(oPC, AI_TARGET_MODE);
if(oPC == OBJECT_SELF && sTargetMode != "")
{
// Get the targeting mode data
object oTarget = GetTargetingModeSelectedObject();
vector vTarget = GetTargetingModeSelectedPosition();
location lLocation = Location(GetArea(oPC), vTarget, GetFacing(oPC));
object oAssociate = GetLocalObject(oPC, AI_TARGET_ASSOCIATE);
// If the user manually exited targeting mode without selecting a target, return
if(!GetIsObjectValid(oTarget) && vTarget == Vector())
{
return;
}
// Targeting code here.
if(sTargetMode == "TEST_LEVEL_TARGET")
{
int nLevel = ai_GetCharacterLevels(oTarget);
int nXPNeeded = StringToInt(Get2DAString("exptable", "XP", nLevel));
int nXPToGive = nXPNeeded - GetXP(oTarget);
GiveXPToCreature(oTarget, nXPToGive);
ai_SendMessages(GetName(oTarget) + " has gained " + IntToString(nXPToGive) + " experience to gain 1 level.", AI_COLOR_YELLOW, oPC);
}
else if(sTargetMode == "TEST_GOLD_TARGET")
{
GiveGoldToCreature(oTarget, 10000);
ai_SendMessages(GetName(oTarget) + " has gained 10,000 gold.", AI_COLOR_YELLOW, oPC);
}
else if(sTargetMode == "TEST_REST_TARGET")
{
ForceRest(oTarget);
ai_SendMessages(GetName(oTarget) + " has rested.", AI_COLOR_GREEN, oPC);
}
else if(sTargetMode == "TEST_HEAL_TARGET")
{
int nHeal = GetMaxHitPoints(oTarget) - GetCurrentHitPoints(oTarget);
if(nHeal > 0)
{
effect eHeal = EffectHeal(nHeal);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eHeal, oTarget);
ai_SendMessages(GetName(oTarget) + " has been healed.", AI_COLOR_GREEN, oPC);
}
}
else if(sTargetMode == "TEST_ID_TARGET") SetIdentified(oTarget, !GetIdentified(oTarget));
else if(sTargetMode == "TEST_CLEAR_TARGET")
{
ClearAllActions(TRUE, oTarget);
}
else if(sTargetMode == "TEST_KILL_TARGET")
{
effect eDmg = EffectDamage(10000);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eDmg, oTarget);
ai_SendMessages(GetName(oTarget) + " has been killed.", AI_COLOR_RED, oPC);
// Set this variable on the player so PEPS can run the targeting script for this plugin.
SetLocalString(oPC, AI_PLUGIN_TARGET_SCRIPT, "pe_test");
// Set Targeting variables.
SetLocalObject(oPC, AI_TARGET_ASSOCIATE, OBJECT_SELF);
SetLocalString(oPC, AI_TARGET_MODE, "TEST_KILL_TARGET");
EnterTargetingMode(oPC, OBJECT_TYPE_CREATURE, MOUSECURSOR_KILL, MOUSECURSOR_NOKILL);
}
else if(sTargetMode == "TEST_REMOVE_TARGET")
{
SetIsDestroyable(TRUE, FALSE, FALSE, oTarget);
DestroyObject(oTarget);
ai_SendMessages(GetName(oTarget) + " has been removed!", AI_COLOR_RED, oPC);
}
else if(sTargetMode == "TEST_JUMP")
{
JumpToLocation(lLocation);
int nIndex;
object oAssociate;
for(nIndex = 2; nIndex < 6; nIndex++)
{
oAssociate = GetAssociate(nIndex, oPC);
if(oAssociate != OBJECT_INVALID) AssignCommand(oAssociate, JumpToLocation(lLocation));
}
for(nIndex = 1; nIndex < AI_MAX_HENCHMAN; nIndex++)
{
oAssociate = GetAssociate(ASSOCIATE_TYPE_HENCHMAN, oPC, nIndex);
if(oAssociate != OBJECT_INVALID) AssignCommand(oAssociate, JumpToLocation(lLocation));
}
// Set this variable on the player so PEPS can run the targeting script for this plugin.
SetLocalString(oPC, AI_PLUGIN_TARGET_SCRIPT, "pe_test");
// Set Targeting variables.
SetLocalObject(oPC, AI_TARGET_ASSOCIATE, OBJECT_SELF);
SetLocalString(oPC, AI_TARGET_MODE, "TEST_JUMP");
EnterTargetingMode(oPC, OBJECT_TYPE_TILE, MOUSECURSOR_TRANSITION, MOUSECURSOR_NOWALK);
}
else if(sTargetMode == "TEST_KILL_AREA")
{
effect eDmg = EffectDamage(10000);
object oKill = GetFirstObjectInShape(SHAPE_SPHERE, 6.67, lLocation, FALSE);
while(oKill != OBJECT_INVALID)
{
ApplyEffectToObject(DURATION_TYPE_INSTANT, eDmg, oKill);
oKill = GetNextObjectInShape(SHAPE_SPHERE, 6.67, lLocation, FALSE);
}
}
}
// Run all non-targeting code here, usually NUI events.
else
{
object oPC = NuiGetEventPlayer();
int nToken = NuiGetEventWindow();
string sEvent = NuiGetEventType();
string sElem = NuiGetEventElement();
int nIndex = NuiGetEventArrayIndex();
//string sWndId = NuiGetWindowId(oPC, nToken);
//**********************************************************************
//if(GetLocalInt(oPC, AI_NO_NUI_SAVE)) return;
if(sEvent == "click")
{
if(sElem == "btn_level")
{
// Set this variable on the player so PEPS can run the targeting script for this plugin.
SetLocalString(oPC, AI_PLUGIN_TARGET_SCRIPT, "pe_test");
// Set Targeting variables.
SetLocalObject(oPC, AI_TARGET_ASSOCIATE, OBJECT_SELF);
SetLocalString(oPC, AI_TARGET_MODE, "TEST_LEVEL_TARGET");
EnterTargetingMode(oPC, OBJECT_TYPE_CREATURE , MOUSECURSOR_EXAMINE, MOUSECURSOR_NOEXAMINE);
}
else if(sElem == "btn_gold")
{
// Set this variable on the player so PEPS can run the targeting script for this plugin.
SetLocalString(oPC, AI_PLUGIN_TARGET_SCRIPT, "pe_test");
// Set Targeting variables.
SetLocalObject(oPC, AI_TARGET_ASSOCIATE, OBJECT_SELF);
SetLocalString(oPC, AI_TARGET_MODE, "TEST_GOLD_TARGET");
EnterTargetingMode(oPC, OBJECT_TYPE_CREATURE , MOUSECURSOR_CREATE, MOUSECURSOR_NOCREATE);
}
else if(sElem == "btn_rest")
{
// Set this variable on the player so PEPS can run the targeting script for this plugin.
SetLocalString(oPC, AI_PLUGIN_TARGET_SCRIPT, "pe_test");
// Set Targeting variables.
SetLocalObject(oPC, AI_TARGET_ASSOCIATE, OBJECT_SELF);
SetLocalString(oPC, AI_TARGET_MODE, "TEST_REST_TARGET");
EnterTargetingMode(oPC, OBJECT_TYPE_CREATURE , MOUSECURSOR_EXAMINE, MOUSECURSOR_NOEXAMINE);
}
else if(sElem == "btn_heal")
{
// Set this variable on the player so PEPS can run the targeting script for this plugin.
SetLocalString(oPC, AI_PLUGIN_TARGET_SCRIPT, "pe_test");
// Set Targeting variables.
SetLocalObject(oPC, AI_TARGET_ASSOCIATE, OBJECT_SELF);
SetLocalString(oPC, AI_TARGET_MODE, "TEST_HEAL_TARGET");
EnterTargetingMode(oPC, OBJECT_TYPE_CREATURE, MOUSECURSOR_HEAL, MOUSECURSOR_NOHEAL);
}
else if(sElem == "btn_id_item")
{
// Set this variable on the player so PEPS can run the targeting script for this plugin.
SetLocalString(oPC, AI_PLUGIN_TARGET_SCRIPT, "pe_test");
// Set Targeting variables.
SetLocalObject(oPC, AI_TARGET_ASSOCIATE, OBJECT_SELF);
SetLocalString(oPC, AI_TARGET_MODE, "TEST_ID_TARGET");
EnterTargetingMode(oPC, OBJECT_TYPE_ITEM, MOUSECURSOR_HEAL, MOUSECURSOR_NOHEAL);
}
else if(sElem == "btn_clear")
{
// Set this variable on the player so PEPS can run the targeting script for this plugin.
SetLocalString(oPC, AI_PLUGIN_TARGET_SCRIPT, "pe_test");
// Set Targeting variables.
SetLocalObject(oPC, AI_TARGET_ASSOCIATE, OBJECT_SELF);
SetLocalString(oPC, AI_TARGET_MODE, "TEST_CLEAR_TARGET");
EnterTargetingMode(oPC, OBJECT_TYPE_CREATURE, MOUSECURSOR_MAGIC, MOUSECURSOR_NOMAGIC);
}
else if(sElem == "btn_kill")
{
// Set this variable on the player so PEPS can run the targeting script for this plugin.
SetLocalString(oPC, AI_PLUGIN_TARGET_SCRIPT, "pe_test");
// Set Targeting variables.
SetLocalObject(oPC, AI_TARGET_ASSOCIATE, OBJECT_SELF);
SetLocalString(oPC, AI_TARGET_MODE, "TEST_KILL_TARGET");
EnterTargetingMode(oPC, OBJECT_TYPE_CREATURE, MOUSECURSOR_KILL, MOUSECURSOR_NOKILL);
}
else if(sElem == "btn_remove")
{
// Set this variable on the player so PEPS can run the targeting script for this plugin.
SetLocalString(oPC, AI_PLUGIN_TARGET_SCRIPT, "pe_test");
// Set Targeting variables.
SetLocalObject(oPC, AI_TARGET_ASSOCIATE, OBJECT_SELF);
SetLocalString(oPC, AI_TARGET_MODE, "TEST_REMOVE_TARGET");
EnterTargetingMode(oPC, OBJECT_TYPE_CREATURE |
OBJECT_TYPE_DOOR | OBJECT_TYPE_ITEM |
OBJECT_TYPE_PLACEABLE, MOUSECURSOR_KILL, MOUSECURSOR_NOKILL);
}
else if(sElem == "btn_jump")
{
// Set this variable on the player so PEPS can run the targeting script for this plugin.
SetLocalString(oPC, AI_PLUGIN_TARGET_SCRIPT, "pe_test");
// Set Targeting variables.
SetLocalObject(oPC, AI_TARGET_ASSOCIATE, OBJECT_SELF);
SetLocalString(oPC, AI_TARGET_MODE, "TEST_JUMP");
EnterTargetingMode(oPC, OBJECT_TYPE_TILE, MOUSECURSOR_TRANSITION, MOUSECURSOR_NOWALK);
}
else if(sElem == "btn_kill_area")
{
// Set this variable on the player so PEPS can run the targeting script for this plugin.
SetLocalString(oPC, AI_PLUGIN_TARGET_SCRIPT, "pe_test");
// Set Targeting variables.
SetLocalObject(oPC, AI_TARGET_ASSOCIATE, OBJECT_SELF);
SetLocalString(oPC, AI_TARGET_MODE, "TEST_KILL_AREA");
SetEnterTargetingModeData(oPC, SPELL_TARGETING_SHAPE_SPHERE, 6.67, 0.0, 3);
EnterTargetingMode(oPC, OBJECT_TYPE_ALL, MOUSECURSOR_KILL, MOUSECURSOR_NOKILL);
}
}
else if(sEvent == "watch")
{
if(sElem == "txt_debug_creature")
{
}
}
}
}