TheHordeOrcs_PRC8/_module/nss/0c_get_henchman.nss
Jaysyn904 0e9e2c6950 2025/07/18 Update
Added PEPS.
Full compile.
2025-07-18 12:13:13 -04:00

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Plaintext

/*//////////////////////////////////////////////////////////////////////////////
Script: 0e_get_henchman
Programmer: Philos
////////////////////////////////////////////////////////////////////////////////
Action taken script that adds oCreature to oPC's party as a henchman
while giving a random message.
*///////////////////////////////////////////////////////////////////////////////
#include "0i_associates"
void main()
{
object oCreature = OBJECT_SELF;
object oPC = GetPCSpeaker();
AddHenchman(oPC, oCreature);
int nVoice;
switch(d4())
{
case 1: nVoice = VOICE_CHAT_CANDO; break;
case 2: nVoice = VOICE_CHAT_CHEER; break;
case 3: nVoice = VOICE_CHAT_GOODIDEA; break;
case 4: nVoice = VOICE_CHAT_LAUGH; break;
}
PlayVoiceChat(nVoice, oCreature);
}