// Spawn in the scouts void main() { location loc; loc = GetLocation(GetObjectByTag("spawnpoint1")); CreateObject(OBJECT_TYPE_CREATURE, "orcgruntscout006", loc, TRUE); CreateObject(OBJECT_TYPE_CREATURE, "orcgruntscout007", loc, TRUE); CreateObject(OBJECT_TYPE_CREATURE, "orcgruntscout008", loc, TRUE); }