/*////////////////////////////////////////////////////////////////////////////// Script: 0c_if_identify Programmer: Philos //////////////////////////////////////////////////////////////////////////////// Text Appears When script that checks to see if the henchmen has a better lore skill than the speaker. Also checks AI_IDENTIFY_ON to see if the server wants them to help. */////////////////////////////////////////////////////////////////////////////// #include "0i_associates" int StartingConditional() { object oHenchman = OBJECT_SELF; if (!AI_IDENTIFY_ON && !ai_CanISpeak (oHenchman)) return FALSE; int nHenchmanLore = GetSkillRank(SKILL_LORE, oHenchman); int nMasterLore = GetSkillRank(SKILL_LORE, GetMaster(oHenchman)); return (nHenchmanLore > nMasterLore); }