/*////////////////////////////////////////////////////////////////////////////// Script: 0e_if_convo Programmer: Philos //////////////////////////////////////////////////////////////////////////////// Text Appears When script that check if oCreature has a linked conversation. Only checks for Henchman. Allows use of ai_conversation for henchman in other modules. */////////////////////////////////////////////////////////////////////////////// #include "nw_inc_gff" #include "0i_messages" int StartingConditional() { object oHenchman = OBJECT_SELF; if(GetAssociateType(oHenchman) == ASSOCIATE_TYPE_HENCHMAN) { json jHenchman = ObjectToJson(oHenchman); string sConversation = JsonGetString(GffGetResRef(jHenchman, "Conversation")); if(sConversation != "") return TRUE; } return FALSE; }