/*////////////////////////////////////////////////////////////////////////////// Script: 0c_if_assoc_mode Programmer: Philos //////////////////////////////////////////////////////////////////////////////// Text Appears When script that checks to see if the henchmen has a specific associate mode. Param: nMode - The mode to check. */////////////////////////////////////////////////////////////////////////////// #include "0i_associates" int StartingConditional() { object oHenchman = OBJECT_SELF; int nMode = StringToInt(GetScriptParam("nMode")); // This conversation line turns off picking up any items. if (nMode == -1) { if(ai_SetAIMode (oHenchman, AI_MODE_PICKUP_ITEMS)) return TRUE; return FALSE; } return ai_GetAIMode (oHenchman, nMode); }