void main() { location loc = GetLocation(OBJECT_SELF); CreateObject(OBJECT_TYPE_PLACEABLE, "hordebanner002", loc, TRUE); object oflame = GetObjectByTag("op2_f1"); loc = GetLocation(oflame); CreateObject(OBJECT_TYPE_PLACEABLE, "flamelarge", loc, TRUE); oflame = GetObjectByTag("op2_f2"); loc = GetLocation(oflame); CreateObject(OBJECT_TYPE_PLACEABLE, "flamelarge", loc, TRUE); oflame = GetObjectByTag("Hordedoor002"); loc = GetLocation(oflame); CreateObject(OBJECT_TYPE_PLACEABLE, "flamelarge", loc, TRUE); DestroyObject(oflame); loc = GetLocation(GetObjectByTag("spawnshamanscout2")); object oCreature = GetObjectByTag("ms_spawnshamanscout2"); if(!(GetCurrentHitPoints(oCreature) > 0)) { CreateObject(OBJECT_TYPE_CREATURE, "shamanscout002", loc, TRUE); } SoundObjectPlay(GetObjectByTag("FireOutpost2")); }