#include "x0_i0_partywide" void main() { //:: Declare major variables object oPC = GetEnteringObject(); string sTag = GetTag(OBJECT_SELF); int iParty = GetNumberPartyMembers(oPC); int iXP = GetXP(oPC); //:: Parties larger than 2 shouldn't need a boost. if (iParty >= 2) return; //:: This boost is only availible to new characters if (iXP > 0 ) return; //:: Make sure they can only get the boost once if they are solo. if (GetLocalInt(oPC, sTag) >= 1) return; //ActionStartConversation(oPC, "ho_lvlup_pc", TRUE, FALSE); BeginConversation("ho_lvlup_pc", oPC); }