15 lines
270 B
Plaintext
Raw Permalink Normal View History

// * script: henchman_leaves
// * NPC Henchman leaves PC.
// * Use in [Actions Taken] tab of henchman's departing dialog line.
#include "nw_i0_henchman"
void main()
{
SetFormerMaster(GetPCSpeaker(), OBJECT_SELF);
RemoveHenchman(GetPCSpeaker());
ClearAllActions();
}