
void main()
{
    location loc = GetLocation(OBJECT_SELF);
    CreateObject(OBJECT_TYPE_PLACEABLE, "hordebanner002", loc, TRUE);

    object oflame = GetObjectByTag("op2_f1");
    loc = GetLocation(oflame);
    CreateObject(OBJECT_TYPE_PLACEABLE, "flamelarge", loc, TRUE);

    oflame = GetObjectByTag("op2_f2");
    loc = GetLocation(oflame);
    CreateObject(OBJECT_TYPE_PLACEABLE, "flamelarge", loc, TRUE);

    oflame = GetObjectByTag("Hordedoor002");
    loc = GetLocation(oflame);
    CreateObject(OBJECT_TYPE_PLACEABLE, "flamelarge", loc, TRUE);
    DestroyObject(oflame);

    loc = GetLocation(GetObjectByTag("spawnshamanscout2"));
    object oCreature = GetObjectByTag("ms_spawnshamanscout2");

    if(!(GetCurrentHitPoints(oCreature) > 0))
    {
        CreateObject(OBJECT_TYPE_CREATURE, "shamanscout002", loc, TRUE);
    }

    SoundObjectPlay(GetObjectByTag("FireOutpost2"));
}

