// Spawn in the scouts

void main()
{
location loc;
loc = GetLocation(GetObjectByTag("spawnpoint1"));
CreateObject(OBJECT_TYPE_CREATURE, "orcgruntscout006", loc, TRUE);
CreateObject(OBJECT_TYPE_CREATURE, "orcgruntscout007", loc, TRUE);
CreateObject(OBJECT_TYPE_CREATURE, "orcgruntscout008", loc, TRUE);
}
