20 lines
854 B
Plaintext
20 lines
854 B
Plaintext
//::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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//:::::::::::::::::::::::: Shayan's Subrace Engine::::::::::::::::::::::::::::::
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//:::::::::::::::::::::::::File Name: default ::::::::::::::::::::::::::::::::::
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//::::::::::::::::::::: OnPlayerHearbeat script ::::::::::::::::::::::::::::::::
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//:: Written By: Shayan.
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//:: Contact: mail_shayan@yahoo.com
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//
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// Description: This script is the Player HeartBeat script. Even though there is no
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// such module Event, this script is executed by the NWN engine every round
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// on every player in the module.
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// I have used it to check and apply most of the subrace properties.
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// THIS SCRIPT IS ESSENTIAL FOR Shayan's Subrace Engine TO FUNCTION.
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//
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#include "sha_subr_methds"
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void main()
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{
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SubraceHeartbeat(OBJECT_SELF);
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}
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