//:://///////////////////////////////////////////// //:: FileName dw_turnhostile //:: Copyright (c) 2004 Dreamwarder //::////////////////////////////////////////////// /* Generic turn hostile script that makes the npc speaker hostile to the PC speaker. */ //::////////////////////////////////////////////// //:: Created By: Dreamwarder //:: Created On: 03 May 2004 //::////////////////////////////////////////////// #include "nw_i0_generic" void main() { object oPC = GetPCSpeaker(); object oTarget = OBJECT_SELF; SetIsTemporaryEnemy(oPC, oTarget); AssignCommand(oTarget, ActionAttack(oPC)); AssignCommand(oTarget, DetermineCombatRound(oPC)); }