10 lines
230 B
Plaintext
10 lines
230 B
Plaintext
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void main()
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{
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// Keep merchants and other armor stands from going hostile
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object oPC = GetLastAttacker();
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SetStandardFactionReputation(STANDARD_FACTION_MERCHANT, 50, oPC);
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// Don't fade
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SetIsDestroyable(FALSE,FALSE,TRUE);
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}
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