25 lines
752 B
Plaintext
25 lines
752 B
Plaintext
|
//::///////////////////////////////////////////////
|
||
|
//:: Treasure Respawn and Generation Script
|
||
|
//:: trgs_02_gen_low
|
||
|
//:: Copyright (c) 2001 Bioware Corp.
|
||
|
//:://////////////////////////////////////////////
|
||
|
/*
|
||
|
Spawns consumables and gold of low value
|
||
|
based on the module respawn settings.
|
||
|
*/
|
||
|
//:://////////////////////////////////////////////
|
||
|
|
||
|
#include "nw_o2_coninclude"
|
||
|
#include "trgs_i0_respawn"
|
||
|
#include "x2_inc_compon"
|
||
|
|
||
|
// To modify this script, simply change the values of DoTreasureGeneration.
|
||
|
// TREASURECLASS = LOW|MEDIUM|HIGH
|
||
|
// TREASURETYPE = DISPOSABLES|AMMUNITION|GOLD|EQUIPMENT
|
||
|
void main()
|
||
|
{
|
||
|
craft_drop_placeable();
|
||
|
DoTreasureGeneration( GetLastOpener(), OBJECT_SELF, MEDIUM, DISPOSABLES|GOLD );
|
||
|
ShoutDisturbed();
|
||
|
}
|